mapper.c 19 KB

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  1. #ifdef __KERNEL__
  2. # include <linux/string.h>
  3. # include <linux/slab.h>
  4. # include <linux/bug.h>
  5. # include <linux/kernel.h>
  6. # ifndef dprintk
  7. # define dprintk(args...)
  8. # endif
  9. #else
  10. # include <string.h>
  11. # include <stdio.h>
  12. # include <stdlib.h>
  13. # include <assert.h>
  14. # define BUG_ON(x) assert(!(x))
  15. # define dprintk(args...) /* printf(args) */
  16. # define kmalloc(x, f) malloc(x)
  17. # define kfree(x) free(x)
  18. #endif
  19. #include <linux/crush/crush.h>
  20. #include <linux/crush/hash.h>
  21. #include <linux/crush/mapper.h>
  22. /*
  23. * Implement the core CRUSH mapping algorithm.
  24. */
  25. /**
  26. * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
  27. * @map: the crush_map
  28. * @ruleset: the storage ruleset id (user defined)
  29. * @type: storage ruleset type (user defined)
  30. * @size: output set size
  31. */
  32. int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
  33. {
  34. __u32 i;
  35. for (i = 0; i < map->max_rules; i++) {
  36. if (map->rules[i] &&
  37. map->rules[i]->mask.ruleset == ruleset &&
  38. map->rules[i]->mask.type == type &&
  39. map->rules[i]->mask.min_size <= size &&
  40. map->rules[i]->mask.max_size >= size)
  41. return i;
  42. }
  43. return -1;
  44. }
  45. /*
  46. * bucket choose methods
  47. *
  48. * For each bucket algorithm, we have a "choose" method that, given a
  49. * crush input @x and replica position (usually, position in output set) @r,
  50. * will produce an item in the bucket.
  51. */
  52. /*
  53. * Choose based on a random permutation of the bucket.
  54. *
  55. * We used to use some prime number arithmetic to do this, but it
  56. * wasn't very random, and had some other bad behaviors. Instead, we
  57. * calculate an actual random permutation of the bucket members.
  58. * Since this is expensive, we optimize for the r=0 case, which
  59. * captures the vast majority of calls.
  60. */
  61. static int bucket_perm_choose(struct crush_bucket *bucket,
  62. int x, int r)
  63. {
  64. unsigned int pr = r % bucket->size;
  65. unsigned int i, s;
  66. /* start a new permutation if @x has changed */
  67. if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
  68. dprintk("bucket %d new x=%d\n", bucket->id, x);
  69. bucket->perm_x = x;
  70. /* optimize common r=0 case */
  71. if (pr == 0) {
  72. s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
  73. bucket->size;
  74. bucket->perm[0] = s;
  75. bucket->perm_n = 0xffff; /* magic value, see below */
  76. goto out;
  77. }
  78. for (i = 0; i < bucket->size; i++)
  79. bucket->perm[i] = i;
  80. bucket->perm_n = 0;
  81. } else if (bucket->perm_n == 0xffff) {
  82. /* clean up after the r=0 case above */
  83. for (i = 1; i < bucket->size; i++)
  84. bucket->perm[i] = i;
  85. bucket->perm[bucket->perm[0]] = 0;
  86. bucket->perm_n = 1;
  87. }
  88. /* calculate permutation up to pr */
  89. for (i = 0; i < bucket->perm_n; i++)
  90. dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
  91. while (bucket->perm_n <= pr) {
  92. unsigned int p = bucket->perm_n;
  93. /* no point in swapping the final entry */
  94. if (p < bucket->size - 1) {
  95. i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
  96. (bucket->size - p);
  97. if (i) {
  98. unsigned int t = bucket->perm[p + i];
  99. bucket->perm[p + i] = bucket->perm[p];
  100. bucket->perm[p] = t;
  101. }
  102. dprintk(" perm_choose swap %d with %d\n", p, p+i);
  103. }
  104. bucket->perm_n++;
  105. }
  106. for (i = 0; i < bucket->size; i++)
  107. dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
  108. s = bucket->perm[pr];
  109. out:
  110. dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
  111. bucket->size, x, r, pr, s);
  112. return bucket->items[s];
  113. }
  114. /* uniform */
  115. static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
  116. int x, int r)
  117. {
  118. return bucket_perm_choose(&bucket->h, x, r);
  119. }
  120. /* list */
  121. static int bucket_list_choose(struct crush_bucket_list *bucket,
  122. int x, int r)
  123. {
  124. int i;
  125. for (i = bucket->h.size-1; i >= 0; i--) {
  126. __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
  127. r, bucket->h.id);
  128. w &= 0xffff;
  129. dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
  130. "sw %x rand %llx",
  131. i, x, r, bucket->h.items[i], bucket->item_weights[i],
  132. bucket->sum_weights[i], w);
  133. w *= bucket->sum_weights[i];
  134. w = w >> 16;
  135. /*dprintk(" scaled %llx\n", w);*/
  136. if (w < bucket->item_weights[i])
  137. return bucket->h.items[i];
  138. }
  139. dprintk("bad list sums for bucket %d\n", bucket->h.id);
  140. return bucket->h.items[0];
  141. }
  142. /* (binary) tree */
  143. static int height(int n)
  144. {
  145. int h = 0;
  146. while ((n & 1) == 0) {
  147. h++;
  148. n = n >> 1;
  149. }
  150. return h;
  151. }
  152. static int left(int x)
  153. {
  154. int h = height(x);
  155. return x - (1 << (h-1));
  156. }
  157. static int right(int x)
  158. {
  159. int h = height(x);
  160. return x + (1 << (h-1));
  161. }
  162. static int terminal(int x)
  163. {
  164. return x & 1;
  165. }
  166. static int bucket_tree_choose(struct crush_bucket_tree *bucket,
  167. int x, int r)
  168. {
  169. int n;
  170. __u32 w;
  171. __u64 t;
  172. /* start at root */
  173. n = bucket->num_nodes >> 1;
  174. while (!terminal(n)) {
  175. int l;
  176. /* pick point in [0, w) */
  177. w = bucket->node_weights[n];
  178. t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
  179. bucket->h.id) * (__u64)w;
  180. t = t >> 32;
  181. /* descend to the left or right? */
  182. l = left(n);
  183. if (t < bucket->node_weights[l])
  184. n = l;
  185. else
  186. n = right(n);
  187. }
  188. return bucket->h.items[n >> 1];
  189. }
  190. /* straw */
  191. static int bucket_straw_choose(struct crush_bucket_straw *bucket,
  192. int x, int r)
  193. {
  194. __u32 i;
  195. int high = 0;
  196. __u64 high_draw = 0;
  197. __u64 draw;
  198. for (i = 0; i < bucket->h.size; i++) {
  199. draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
  200. draw &= 0xffff;
  201. draw *= bucket->straws[i];
  202. if (i == 0 || draw > high_draw) {
  203. high = i;
  204. high_draw = draw;
  205. }
  206. }
  207. return bucket->h.items[high];
  208. }
  209. static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
  210. {
  211. dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
  212. BUG_ON(in->size == 0);
  213. switch (in->alg) {
  214. case CRUSH_BUCKET_UNIFORM:
  215. return bucket_uniform_choose((struct crush_bucket_uniform *)in,
  216. x, r);
  217. case CRUSH_BUCKET_LIST:
  218. return bucket_list_choose((struct crush_bucket_list *)in,
  219. x, r);
  220. case CRUSH_BUCKET_TREE:
  221. return bucket_tree_choose((struct crush_bucket_tree *)in,
  222. x, r);
  223. case CRUSH_BUCKET_STRAW:
  224. return bucket_straw_choose((struct crush_bucket_straw *)in,
  225. x, r);
  226. default:
  227. dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
  228. return in->items[0];
  229. }
  230. }
  231. /*
  232. * true if device is marked "out" (failed, fully offloaded)
  233. * of the cluster
  234. */
  235. static int is_out(const struct crush_map *map,
  236. const __u32 *weight, int weight_max,
  237. int item, int x)
  238. {
  239. if (item >= weight_max)
  240. return 1;
  241. if (weight[item] >= 0x10000)
  242. return 0;
  243. if (weight[item] == 0)
  244. return 1;
  245. if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
  246. < weight[item])
  247. return 0;
  248. return 1;
  249. }
  250. /**
  251. * crush_choose_firstn - choose numrep distinct items of given type
  252. * @map: the crush_map
  253. * @bucket: the bucket we are choose an item from
  254. * @x: crush input value
  255. * @numrep: the number of items to choose
  256. * @type: the type of item to choose
  257. * @out: pointer to output vector
  258. * @outpos: our position in that vector
  259. * @out_size: size of the out vector
  260. * @tries: number of attempts to make
  261. * @recurse_tries: number of attempts to have recursive chooseleaf make
  262. * @local_retries: localized retries
  263. * @local_fallback_retries: localized fallback retries
  264. * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
  265. * @vary_r: pass r to recursive calls
  266. * @out2: second output vector for leaf items (if @recurse_to_leaf)
  267. * @parent_r: r value passed from the parent
  268. */
  269. static int crush_choose_firstn(const struct crush_map *map,
  270. struct crush_bucket *bucket,
  271. const __u32 *weight, int weight_max,
  272. int x, int numrep, int type,
  273. int *out, int outpos,
  274. int out_size,
  275. unsigned int tries,
  276. unsigned int recurse_tries,
  277. unsigned int local_retries,
  278. unsigned int local_fallback_retries,
  279. int recurse_to_leaf,
  280. unsigned int vary_r,
  281. int *out2,
  282. int parent_r)
  283. {
  284. int rep;
  285. unsigned int ftotal, flocal;
  286. int retry_descent, retry_bucket, skip_rep;
  287. struct crush_bucket *in = bucket;
  288. int r;
  289. int i;
  290. int item = 0;
  291. int itemtype;
  292. int collide, reject;
  293. int count = out_size;
  294. dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d\n",
  295. recurse_to_leaf ? "_LEAF" : "",
  296. bucket->id, x, outpos, numrep,
  297. tries, recurse_tries, local_retries, local_fallback_retries,
  298. parent_r);
  299. for (rep = outpos; rep < numrep && count > 0 ; rep++) {
  300. /* keep trying until we get a non-out, non-colliding item */
  301. ftotal = 0;
  302. skip_rep = 0;
  303. do {
  304. retry_descent = 0;
  305. in = bucket; /* initial bucket */
  306. /* choose through intervening buckets */
  307. flocal = 0;
  308. do {
  309. collide = 0;
  310. retry_bucket = 0;
  311. r = rep + parent_r;
  312. /* r' = r + f_total */
  313. r += ftotal;
  314. /* bucket choose */
  315. if (in->size == 0) {
  316. reject = 1;
  317. goto reject;
  318. }
  319. if (local_fallback_retries > 0 &&
  320. flocal >= (in->size>>1) &&
  321. flocal > local_fallback_retries)
  322. item = bucket_perm_choose(in, x, r);
  323. else
  324. item = crush_bucket_choose(in, x, r);
  325. if (item >= map->max_devices) {
  326. dprintk(" bad item %d\n", item);
  327. skip_rep = 1;
  328. break;
  329. }
  330. /* desired type? */
  331. if (item < 0)
  332. itemtype = map->buckets[-1-item]->type;
  333. else
  334. itemtype = 0;
  335. dprintk(" item %d type %d\n", item, itemtype);
  336. /* keep going? */
  337. if (itemtype != type) {
  338. if (item >= 0 ||
  339. (-1-item) >= map->max_buckets) {
  340. dprintk(" bad item type %d\n", type);
  341. skip_rep = 1;
  342. break;
  343. }
  344. in = map->buckets[-1-item];
  345. retry_bucket = 1;
  346. continue;
  347. }
  348. /* collision? */
  349. for (i = 0; i < outpos; i++) {
  350. if (out[i] == item) {
  351. collide = 1;
  352. break;
  353. }
  354. }
  355. reject = 0;
  356. if (!collide && recurse_to_leaf) {
  357. if (item < 0) {
  358. int sub_r;
  359. if (vary_r)
  360. sub_r = r >> (vary_r-1);
  361. else
  362. sub_r = 0;
  363. if (crush_choose_firstn(map,
  364. map->buckets[-1-item],
  365. weight, weight_max,
  366. x, outpos+1, 0,
  367. out2, outpos, count,
  368. recurse_tries, 0,
  369. local_retries,
  370. local_fallback_retries,
  371. 0,
  372. vary_r,
  373. NULL,
  374. sub_r) <= outpos)
  375. /* didn't get leaf */
  376. reject = 1;
  377. } else {
  378. /* we already have a leaf! */
  379. out2[outpos] = item;
  380. }
  381. }
  382. if (!reject) {
  383. /* out? */
  384. if (itemtype == 0)
  385. reject = is_out(map, weight,
  386. weight_max,
  387. item, x);
  388. else
  389. reject = 0;
  390. }
  391. reject:
  392. if (reject || collide) {
  393. ftotal++;
  394. flocal++;
  395. if (collide && flocal <= local_retries)
  396. /* retry locally a few times */
  397. retry_bucket = 1;
  398. else if (local_fallback_retries > 0 &&
  399. flocal <= in->size + local_fallback_retries)
  400. /* exhaustive bucket search */
  401. retry_bucket = 1;
  402. else if (ftotal < tries)
  403. /* then retry descent */
  404. retry_descent = 1;
  405. else
  406. /* else give up */
  407. skip_rep = 1;
  408. dprintk(" reject %d collide %d "
  409. "ftotal %u flocal %u\n",
  410. reject, collide, ftotal,
  411. flocal);
  412. }
  413. } while (retry_bucket);
  414. } while (retry_descent);
  415. if (skip_rep) {
  416. dprintk("skip rep\n");
  417. continue;
  418. }
  419. dprintk("CHOOSE got %d\n", item);
  420. out[outpos] = item;
  421. outpos++;
  422. count--;
  423. }
  424. dprintk("CHOOSE returns %d\n", outpos);
  425. return outpos;
  426. }
  427. /**
  428. * crush_choose_indep: alternative breadth-first positionally stable mapping
  429. *
  430. */
  431. static void crush_choose_indep(const struct crush_map *map,
  432. struct crush_bucket *bucket,
  433. const __u32 *weight, int weight_max,
  434. int x, int left, int numrep, int type,
  435. int *out, int outpos,
  436. unsigned int tries,
  437. unsigned int recurse_tries,
  438. int recurse_to_leaf,
  439. int *out2,
  440. int parent_r)
  441. {
  442. struct crush_bucket *in = bucket;
  443. int endpos = outpos + left;
  444. int rep;
  445. unsigned int ftotal;
  446. int r;
  447. int i;
  448. int item = 0;
  449. int itemtype;
  450. int collide;
  451. dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
  452. bucket->id, x, outpos, numrep);
  453. /* initially my result is undefined */
  454. for (rep = outpos; rep < endpos; rep++) {
  455. out[rep] = CRUSH_ITEM_UNDEF;
  456. if (out2)
  457. out2[rep] = CRUSH_ITEM_UNDEF;
  458. }
  459. for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
  460. for (rep = outpos; rep < endpos; rep++) {
  461. if (out[rep] != CRUSH_ITEM_UNDEF)
  462. continue;
  463. in = bucket; /* initial bucket */
  464. /* choose through intervening buckets */
  465. for (;;) {
  466. /* note: we base the choice on the position
  467. * even in the nested call. that means that
  468. * if the first layer chooses the same bucket
  469. * in a different position, we will tend to
  470. * choose a different item in that bucket.
  471. * this will involve more devices in data
  472. * movement and tend to distribute the load.
  473. */
  474. r = rep + parent_r;
  475. /* be careful */
  476. if (in->alg == CRUSH_BUCKET_UNIFORM &&
  477. in->size % numrep == 0)
  478. /* r'=r+(n+1)*f_total */
  479. r += (numrep+1) * ftotal;
  480. else
  481. /* r' = r + n*f_total */
  482. r += numrep * ftotal;
  483. /* bucket choose */
  484. if (in->size == 0) {
  485. dprintk(" empty bucket\n");
  486. break;
  487. }
  488. item = crush_bucket_choose(in, x, r);
  489. if (item >= map->max_devices) {
  490. dprintk(" bad item %d\n", item);
  491. out[rep] = CRUSH_ITEM_NONE;
  492. if (out2)
  493. out2[rep] = CRUSH_ITEM_NONE;
  494. left--;
  495. break;
  496. }
  497. /* desired type? */
  498. if (item < 0)
  499. itemtype = map->buckets[-1-item]->type;
  500. else
  501. itemtype = 0;
  502. dprintk(" item %d type %d\n", item, itemtype);
  503. /* keep going? */
  504. if (itemtype != type) {
  505. if (item >= 0 ||
  506. (-1-item) >= map->max_buckets) {
  507. dprintk(" bad item type %d\n", type);
  508. out[rep] = CRUSH_ITEM_NONE;
  509. if (out2)
  510. out2[rep] =
  511. CRUSH_ITEM_NONE;
  512. left--;
  513. break;
  514. }
  515. in = map->buckets[-1-item];
  516. continue;
  517. }
  518. /* collision? */
  519. collide = 0;
  520. for (i = outpos; i < endpos; i++) {
  521. if (out[i] == item) {
  522. collide = 1;
  523. break;
  524. }
  525. }
  526. if (collide)
  527. break;
  528. if (recurse_to_leaf) {
  529. if (item < 0) {
  530. crush_choose_indep(map,
  531. map->buckets[-1-item],
  532. weight, weight_max,
  533. x, 1, numrep, 0,
  534. out2, rep,
  535. recurse_tries, 0,
  536. 0, NULL, r);
  537. if (out2[rep] == CRUSH_ITEM_NONE) {
  538. /* placed nothing; no leaf */
  539. break;
  540. }
  541. } else {
  542. /* we already have a leaf! */
  543. out2[rep] = item;
  544. }
  545. }
  546. /* out? */
  547. if (itemtype == 0 &&
  548. is_out(map, weight, weight_max, item, x))
  549. break;
  550. /* yay! */
  551. out[rep] = item;
  552. left--;
  553. break;
  554. }
  555. }
  556. }
  557. for (rep = outpos; rep < endpos; rep++) {
  558. if (out[rep] == CRUSH_ITEM_UNDEF) {
  559. out[rep] = CRUSH_ITEM_NONE;
  560. }
  561. if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
  562. out2[rep] = CRUSH_ITEM_NONE;
  563. }
  564. }
  565. }
  566. /**
  567. * crush_do_rule - calculate a mapping with the given input and rule
  568. * @map: the crush_map
  569. * @ruleno: the rule id
  570. * @x: hash input
  571. * @result: pointer to result vector
  572. * @result_max: maximum result size
  573. * @weight: weight vector (for map leaves)
  574. * @weight_max: size of weight vector
  575. * @scratch: scratch vector for private use; must be >= 3 * result_max
  576. */
  577. int crush_do_rule(const struct crush_map *map,
  578. int ruleno, int x, int *result, int result_max,
  579. const __u32 *weight, int weight_max,
  580. int *scratch)
  581. {
  582. int result_len;
  583. int *a = scratch;
  584. int *b = scratch + result_max;
  585. int *c = scratch + result_max*2;
  586. int recurse_to_leaf;
  587. int *w;
  588. int wsize = 0;
  589. int *o;
  590. int osize;
  591. int *tmp;
  592. struct crush_rule *rule;
  593. __u32 step;
  594. int i, j;
  595. int numrep;
  596. int out_size;
  597. /*
  598. * the original choose_total_tries value was off by one (it
  599. * counted "retries" and not "tries"). add one.
  600. */
  601. int choose_tries = map->choose_total_tries + 1;
  602. int choose_leaf_tries = 0;
  603. /*
  604. * the local tries values were counted as "retries", though,
  605. * and need no adjustment
  606. */
  607. int choose_local_retries = map->choose_local_tries;
  608. int choose_local_fallback_retries = map->choose_local_fallback_tries;
  609. int vary_r = map->chooseleaf_vary_r;
  610. if ((__u32)ruleno >= map->max_rules) {
  611. dprintk(" bad ruleno %d\n", ruleno);
  612. return 0;
  613. }
  614. rule = map->rules[ruleno];
  615. result_len = 0;
  616. w = a;
  617. o = b;
  618. for (step = 0; step < rule->len; step++) {
  619. int firstn = 0;
  620. struct crush_rule_step *curstep = &rule->steps[step];
  621. switch (curstep->op) {
  622. case CRUSH_RULE_TAKE:
  623. w[0] = curstep->arg1;
  624. wsize = 1;
  625. break;
  626. case CRUSH_RULE_SET_CHOOSE_TRIES:
  627. if (curstep->arg1 > 0)
  628. choose_tries = curstep->arg1;
  629. break;
  630. case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
  631. if (curstep->arg1 > 0)
  632. choose_leaf_tries = curstep->arg1;
  633. break;
  634. case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
  635. if (curstep->arg1 >= 0)
  636. choose_local_retries = curstep->arg1;
  637. break;
  638. case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
  639. if (curstep->arg1 >= 0)
  640. choose_local_fallback_retries = curstep->arg1;
  641. break;
  642. case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
  643. if (curstep->arg1 >= 0)
  644. vary_r = curstep->arg1;
  645. break;
  646. case CRUSH_RULE_CHOOSELEAF_FIRSTN:
  647. case CRUSH_RULE_CHOOSE_FIRSTN:
  648. firstn = 1;
  649. /* fall through */
  650. case CRUSH_RULE_CHOOSELEAF_INDEP:
  651. case CRUSH_RULE_CHOOSE_INDEP:
  652. if (wsize == 0)
  653. break;
  654. recurse_to_leaf =
  655. curstep->op ==
  656. CRUSH_RULE_CHOOSELEAF_FIRSTN ||
  657. curstep->op ==
  658. CRUSH_RULE_CHOOSELEAF_INDEP;
  659. /* reset output */
  660. osize = 0;
  661. for (i = 0; i < wsize; i++) {
  662. /*
  663. * see CRUSH_N, CRUSH_N_MINUS macros.
  664. * basically, numrep <= 0 means relative to
  665. * the provided result_max
  666. */
  667. numrep = curstep->arg1;
  668. if (numrep <= 0) {
  669. numrep += result_max;
  670. if (numrep <= 0)
  671. continue;
  672. }
  673. j = 0;
  674. if (firstn) {
  675. int recurse_tries;
  676. if (choose_leaf_tries)
  677. recurse_tries =
  678. choose_leaf_tries;
  679. else if (map->chooseleaf_descend_once)
  680. recurse_tries = 1;
  681. else
  682. recurse_tries = choose_tries;
  683. osize += crush_choose_firstn(
  684. map,
  685. map->buckets[-1-w[i]],
  686. weight, weight_max,
  687. x, numrep,
  688. curstep->arg2,
  689. o+osize, j,
  690. result_max-osize,
  691. choose_tries,
  692. recurse_tries,
  693. choose_local_retries,
  694. choose_local_fallback_retries,
  695. recurse_to_leaf,
  696. vary_r,
  697. c+osize,
  698. 0);
  699. } else {
  700. out_size = ((numrep < (result_max-osize)) ?
  701. numrep : (result_max-osize));
  702. crush_choose_indep(
  703. map,
  704. map->buckets[-1-w[i]],
  705. weight, weight_max,
  706. x, out_size, numrep,
  707. curstep->arg2,
  708. o+osize, j,
  709. choose_tries,
  710. choose_leaf_tries ?
  711. choose_leaf_tries : 1,
  712. recurse_to_leaf,
  713. c+osize,
  714. 0);
  715. osize += out_size;
  716. }
  717. }
  718. if (recurse_to_leaf)
  719. /* copy final _leaf_ values to output set */
  720. memcpy(o, c, osize*sizeof(*o));
  721. /* swap o and w arrays */
  722. tmp = o;
  723. o = w;
  724. w = tmp;
  725. wsize = osize;
  726. break;
  727. case CRUSH_RULE_EMIT:
  728. for (i = 0; i < wsize && result_len < result_max; i++) {
  729. result[result_len] = w[i];
  730. result_len++;
  731. }
  732. wsize = 0;
  733. break;
  734. default:
  735. dprintk(" unknown op %d at step %d\n",
  736. curstep->op, step);
  737. break;
  738. }
  739. }
  740. return result_len;
  741. }